ÃÛÌÒTV
OÄŸuz Orkun Doma is an architect (M.A.) with a Ph.D. in Architectural Design Computing from Istanbul Technical University.
Working as Interaction Designer for Virtual Production at the ÃÛÌÒTV, Winchester School of Art.
Previously worked as
- Product Manager at Hyperlab Games (2023-2024)
- Visiting Lecturer at ITU (2023-2024)
- Visiting Lecturer at BAU (2023-2024)
- XR Projects Manager at Neo Auvra Digital Health Technologies (2021-2023)
- Project Manager at AKSTEK AR/VR Training Technologies (2018-2019, contract)
- Level Designer at Crytek Istanbul (2016-2019, contract)
- Research Assistant at Istanbul Technical University (2014-2021)
- Teaching Assistant at BAU (2012-2014)
Teaching roles include game design courses focusing on Virtual Reality, Level Design, and Serious Games at Bahcesehir University’s Digital Game Design undergraduate program (2016-2018 and 2023-2024) and Istanbul Technical University’s Game and Interaction Technologies graduate program (2023-2024) as a part-time lecturer.
His PhD dissertation, titled DREAMSCAPE: Use of Virtual Reality in Architectural Design & Education, explores the intersection of architectural design and virtual reality. As part of the research, he developed an experimental VR design tool, , using Unreal Engine.
Professional experience includes architectural design, virtual reality, game design, level design, project management, graphic design and visualization, and teaching in higher education.
With a background spanning architectural design, game design and development, and VR technologies, Doma integrates practical industry insights into his academic practice.